


Click on the button to flip colors so that the white comes first. Switch to Tools tab, choose Draw brush, enable Use gradient.

Then in the Slot tab choose the new texture Ħ). Then click on another New button, change the name, height, press Ok. In the Texture tab, click on the free slot, you'll see the NEW button appear, click on it. With the base shape selected, switch to the Texture paint mode. Click on the eye icon next to each to find the one that is the base shape, hide hat chops ĥ). There are 3 meshgroups in the outliner: the base shape and two hat chops. Select any meshgroup (s4studio_mesh_), switch to orthographic (NUM5) front(NUM1) view, then press NUM. This will create a folder in the same location as the package with all textures and blend files ģ). Press Shift Ctrl C to open the console, type studio.exportall in it, press Ok. You need to filter content by Custom to find it Ģ). *if you want to recolor someone else's custom content, you need to put the package into C:\Users\-\Documents\ Sims 4 Studio\Mods first, then close s4s, then open it again. CAS - Create standalone recolor, find the hair that you need*, Shift-click on one swatch to select all, click Next, name it. How to make ombre recolors for maxis / alpha hair:ġ).
